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Archive for the 'platforms' Category

Platform Shootout Presentation

Wednesday, April 9th, 2008

It was great to see everyone at the Virtual Worlds Conference last week in New York. Thanks to all that came to my Platform Shootout presentation.

For those that are interested, I have added some notes to my slides and have it posted here for download. The white paper that was mentioned during the presentation will be published very soon.

Virtual World Platforms - The Shootout 2.0

Thursday, March 27th, 2008

The Virtual Worlds Conference is quickly approaching. There are less than seven days left before we kick things off in New York next Thursday.

If you are coming, be sure to wrap up lunch early on Thursday and head to Room 2 at 1PM for my session on virtual world platforms. This session was a huge hit at the San Jose Virtual Worlds Conference last year with standing room only, so get there early. Here is an iCal/vCal event invite (right click and select save/open) as a reminder.

For Shootout 2.0, I’ll be breaking worlds and platform technologies down into a usable framework and will address considerations for collaboration, simulation, and marketing objectives. If you happen to be with a platform or virtual world company, it’s in your best interest to be there to keep me straight on the facts and help field questions from the audience.

There’s much to cover, so show up caffeinated.

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